The second Era has 7 cargo engines named after animals with one being a bonus engine.
You can open new engines by using research points generated by the Laboratory building within your Train Station. Only when you've researched the required pre-requisites can you begin to develop the next engine. At the end of each era, a coupling system is available, allowing engines to transport goods from the next era.
Note: No passenger engines are available to research on the American Dream scenario.
Bat
Requirements:
Research Cost: 25 Research Points
Slots: 1 | Reliability: 60% | Acceleration: 2/20 | Speed: 175 km/h | Tractive Force: 4
Black Bear
Requirements:
Research the Bat
Research its Acceleration upgrade
Research Cost: 25 Research Points
Slots: 1 | Reliability: 65% | Acceleration: 19/20 | Speed: 90 km/h | Tractive Force: 4
Panther
Requirements:
Research the Bat or Giraffe & the required upgrades
Research Cost: 25 Research Points
Slots: 1 | Reliability: 90% | Acceleration: 4/20 | Speed: 95 km/h | Tractive Force: 4
Lynx
Requirements:
Research the Panther + its Traction & Speed upgrades
OR
Research the Black Bear + its Reliability & Speed upgrades
Research Cost: 25 Research Points
Slots: 1 | Reliability: 65% | Acceleration: 15/20 | Speed: 175 km/h | Tractive Force: 3
Boar
Requirements:
Research the Lynx
Research its Max. speed I Acceleration upgrades
Research Cost: 35 Research Points
Slots: 1 | Reliability: 70% | Acceleration: 9/20 | Speed: 115 km/h | Tractive Force: 4
Elephant
Requirements:
Research the Boar or the Cheetah & the required upgrades
Research Cost: 40 Research Points
Slots: 1 | Reliability: 40% | Acceleration: 2/20 | Speed: 65 km/h | Tractive Force: 7
Bull (Bonus)
The Bull is the Cargo Bonus Engine of Era 2. It can be bought in the Rail Nation Shop and can be won through the Lottery or by entering competitions in Era 3.
Slots: 0 | Reliability: 95% | Acceleration: 9/20 | Speed: 140 km/h | Tractive Force: 5